

It's also unfortunately still harder to mod a lot of Game Pass games than the versions on Steam, so the more invested in a particular game you are, the worse the deal gets. PC Game Pass is great if you like to play lots of different games, and not so great if you wind up using it to put 400 hours into Vampire Survivors, a game that costs $5 to own outright. He could be wrong in the long term, but it rings true for now. Whenever he's asked about subscriptions during investor calls, Take-Two CEO Strauss Zelnick always says roughly the same thing: that games aren't consumed like movies and TV shows, and so he doesn't see things like Game Pass replacing direct sales as the primary way people get their games.

PC Game Pass is great if you like to play lots of different games, and not so great if you wind up using it to put 400 hours into Vampire Survivors. I'd bet that more than a few Game Pass subscribers are already facing this problem: One of the most popular PC games on Game Pass is Stardew Valley, and I worry that there are people out there paying $10 a month to put 2,000 hours into a $15 game and never actually getting around to trying the rest of the library.
